



The goal of the game is to not be in the center of the circle at the end of the game. If the “Caller” counts to 10 and one or more members of the formation are not acting properly, then the last player to get in formation becomes the new “Caller” and comes to the center of the circle while the previous “Caller” trades places. The “Caller” can choose any of the 4 formations to call. That player becomes the “Formation Leader.” “The Formation Leader” and the players on their right and left will then work as a three-person team to form the correct formation before the “Caller” can count to ten. “The Caller” will choose another player from the circle and point to them while shouting out one of 4 possible formations, which will be explained in a moment. We’re going to play a game called “Screaming Vikings!” In this game, one player, “the Caller” stands in the middle of the circle.
