

Arcade-esque Funĭue to the game’s simple graphics and addictive gameplay, Feeding Frenzy poses a sense of arcade-like entertainment without the need for a deep understanding of gameplay controls.

The 2D nature of the game combined with basic controls makes it an easy game to pick up and play without much prior knowledge. The point of the game is survival - as long as you eat enough smaller fish, you’ll reach the next level. You control a different fish in each progressing level and attempt to consume smaller fish, stars dropped by mermaids, and pearls cultivated by clams at the bottom of the seabed. If you’ve ever delved into Slither.io, Feeding Frenzy is a similar concept minus the snake-like protagonist. After its PC debut, the game was re-released with a version compatible with both Xbox and the Xbox 360. Simple Gameplayįeeding Frenzy is a single-player game with an arcade feel, written by Sprout Games and released in February 2004. Players lead their fish across progressively difficult levels, swallowing smaller fish in order to reach a larger size that can consume any opposing marine life in their path. Though the gameplay is a bit basic, the gradually increasing intensity of each new level is sure to keep players on their toes. If you’re looking for a game that offers a convenient diversion in the form of simply fun entertainment, look no further than the 2004 Feeding Frenzy experience for PC.
